In this set, we're representing that idea with quest counters, which first appeared in the Zendikar release
For this build ideal cards are the likes of "Artifact Moralltach" and "Artifact Sanctum" which are easily splashed in the deck, since most Cyber Dragon Decks are focuses on beat down, both "Moralltach" and "Sanctum" provide an element of surprise over the opponent since both cards can potentially destroy the opponent's cards as well as providing Rank 5 material and a solid beater
Want our recommendation for the best Marowak EX deck
Throughout the game, there are many Archetypes that dominated the scene at one point or another, taking advantage of a new mechanic that hadn't been countered yet
Artifact removal is a wonderful thing to have in a deck but often costs you power to do so, you will downgrade a solid threat into a Torch Fiend or something and although it will outright save you or win for you in a couple of games it will be highly underwhelming in the rest
Even if you dont have first-edition cards, they could still sell at a high price if theyre in good condition