Well make it work somehow
(Spikes don't really care, instead being pulled toward whatever is strongest at the moment.) Timmies are more prone to linear cards because they are seeking out the experience
So when you do play one you want it to have a massive impact, you want it to probably win the game, or at the least offer a big swing in your favour
In a four-player casual game though, I never want to be the person who throws down a card that singularly reduces a players expected win rate to close to zero, especially one that can come down for only three mana Commander deck-building is much more than just building a synergistic whole and playing the best interaction or hate cards in your colors
This is a full-send Dragon Typal strategy that brings back the Ferocious 4-power matters effects that Temur has been known for in the past
Final Thoughts Buying Pokmon cards in Australia is easier than ever, but choosing the right place matters