#5: Sphinx of the Second Sun Deck Inclusions: 56,325 decks (1.46%) Sphinx of the Second SunSphinx of the Second Sun is an extremely powerful card that gives you an additional beginning phase after your postcombat main phase, which gives you an extra untap, upkeep, and draw step each turn
RMS Titanic is slightly better card, as a 7/1 with trample that crashes into an opponent and gives you loads of Treasure
Cards like Myrel and Adeline, Resplendent Cathar only get better when their tokens are doubled
Ben highlights the legends that truly stand out, from forced-combat monsters and clone engines to Doctor Doom combo wins, Fantastic Four synergies, Captain America untap tricks, and Storms flying-based table politics
I don't blame you: decades of casting history can be daunting for new spellslingers, but deciphering the basics of what's made Magic the godfather of collectible card games starts with a single step
For example, we didn't have to have exactly fifteen cards