The nomadic Atiin rarely settle anywhere for more than a few seasons, but Jem never lets that stop her from seeing every last corner
The deck features enter the battlefield triggers including graveyard hate (Angel of Finality), Bolster (Anafenza), artifact/enchantment removal (Angel of the Ruins), creature tokens (Blade Splicer, Emeria Angel, Regal Caracal), flicker (Charming Prince, Restoration Angel, Flickerwisp), reanimate (Emeria Shepherd, Karmic Guide, Sun Titan), venture (Nadaar, Radiant Solar), fetch (Solemn Simulacrum, Ambitious Farmhand), creature removal, life gain, and much much more
I am running these over cheaper options like Sign in Blood since they'll draw more cards
We can do that
For as long as it remains exiled, you may play it, and mana of any type can be spent to cast that spell
This red instant combines efficient, instant speed removal with a discard outlet, often letting you cast a madness card