Old School Counter Burn 23 Spells Chrome Mox Zuran Orb Brainstorm Lightening Bolt Force Spike Mystical Tutor Boomerang Counterspell Memory Lapse Arcane Denial Incinerate Fire / Ice Isochron Scepter Pyroclasm Daze Magma Jet Fact or Fiction Solemn Simulacrum Force of Will Prophetic Bolt Time Spiral Rorix, Bladewing Rolling Earthquake 17 Lands Volcanic Island Shivan Reef Faerie Conclave Flooded Strand Polluted Delta 6 Mountains 6 Islands It was really the printing of Inferno Titan that catapulted counter burn back into the limelight rather than the release of Zendikar
Ill be picking up both and you can be sure Ill be sharing my thoughts once I get some play time in.
Each player thats getting attacked chooses any amount of creatures they control and puts those creatures in piles, equal to the number of creatures attacking that player
Talrand, Sky Summoner is one of my favorite blue commanders for a deck entirely built from counterspells
Or, if you have Jafar out, you return it to your hand instead
But as this is a design column, I'm focusing on the design, however all that other work is also a significant part of the game's success