One notable change that I was particularly excited to see coming out of Into the Inklands, however, was a revamped Illumineers Trove featuring enhancements like damage dice counters, a lore counter, and seperaters to make organizing cards by ink type easier
The product art of the ink columns seems to be merged, rather than separate ink colors like in set 1
I should point out that theres another card for Terra in the main Final Fantasy set which places much more emphasis on this aspect of her character, actually transforming into a Saga Creature like the other summon/esper cards and having special synergy with them
Being able to play Mal down and then replenish your hand in a game that doesnt have a ton of draw yet is a huge advantage especially when mid-game turns are approaching
Ask him how at @AWanderingBard, or watch him stream Magic at twitch.tv/TheWanderingBard.
It's a fairly solid Control deck