We tried a lot of different approaches to progressing through stories and spaces, going into the unknown, and choosing your own adventures
For five converted mana, you get a 5/5 creature with a host of abilities
Niv-Mizzet, Parun Good ol' Niv-Mizzet, Parun is here to kill foes, draw cards, and chew jalapeo-flavored bubblegum
I doubt its a break-out all-star or anything, but this is a solid commander
On top of letting you earthbend 1 upon entering, Badgermole Cub's ability to add additional green mana whenever you tap any creature for mana has excellent combo potential, so long as you can pay its high $70.39 pricetag
But when you tack on milling synergies in its first chapter, returning all lands from your graveyard to the battlefield in the second chapter and another target creature getting +X/+X equal to the number of lands you control in the final chapter, youve got the makings of a top-flight game-finisher and yet another example of Summons being playgrounds for the Timmys/Tammys of the world (like me)