First, if someone says they're going to have Lutri be their companion, it's the easiest thing to fix: you just say, "Hey, did you know you can't do that?" and it likely changes what their deck is doing very little
The deck is squeezed in both the early and late game
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) Once a Mobile Homestead that came under your control this turn has legally attacked, causing it to lose haste by removing all Mounts you control won't cause Mobile Homestead to stop attacking
Storvald, Frost Giant Jarl, Rubinia Soulsinger, and maybe Falco Spara, Pactweaver or Katilda and Lier (mostly because of Lier) are the best options for an Archenemy villain
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The Eleventh Doctor [Serialized] #562 Magic Doctor Who Keep track of your collection value over time