While gameplay details for Lorcana are still largely under wraps - Ravensburgers initial release promised thoughtful and unique gameplay, while co-designer Ryan Miller told Dicebreaker at D23 that specifics would be revealed next year - the games first cards will arguably do little to fend off assumptions that the card game is effectively Magic: The Gathering in Disney cosplay
I could easily see this commander going in a few different directions, though
Landcyclers changed all this, since for two generic mana you could get whatever land applied to them
Craft: Hold off for now Craft: 4 as needed Uncommon Lets start with Glass Casket
There are a lot of card overlaps, but one deck wants to put the lands into play for landfall, while the graveyard-oriented version wants to discard and then return them, often only to hand to discard them again
You can also just keep them as-is and have a purely Final Fantasy experience if you want