Thinking of it in terms of packs, heres the value breakdown by result: 0 Wins: 4.45 Packs 1 Wins: 4.72 Packs (+0.27) 2 Wins: 5.24 Packs (+0.52) 3 Wins: 5.76 Packs (+0.52) 4 Wins: 6.55 Packs (+0.79) 5 Wins: 7.60 Packs (+1.05) 6 Wins: 8.65 Packs (+1.05) 7 Wins: 9.75 Packs (+1.10) So purely in terms of pack value, if you can win at least twice every time you draft, youre doing better than you would if you bought five packs from the store, with one caveat: The three packs you draft dont build up wildcards
Other notable cards are the other Merlin and Madam Mim cards, all of which play off each other and form the foundation of the new bounce archetype, and Pinocchio Star Attraction, a low-cost card with three Lore
Not only because it is largely responsible for the EDH format as we know it, but also because of how wacky the cards are
It also is easily recurred with most of Whites recursion abilities
Benefactor's Draught: It lets opponents decide if they want to give you card draw for blocking your attack or they would rather take the damage
Its a one-two punch that extracts the max value from your cards