His final ability is a -3 ability (meaning you can use it the turn Commodore Guff comes out) reads: You draw X cards and Commodore Guff deals X damage to each opponent where X is the number of Planeswalkers you control. Obviously, if you have a lot of Planeswalkers out, this is very strong
After Blitzwing, Adaptive Assailant converts into Blitzwing, Cruel Tormentor, it's still an attacking creature in combat
You may reveal a creature card of the chosen type from among them and put it into your hand
Wizards can also vary in power and toughness
And this is one of the best packages of new cards Ive seen in a precon, with instant classics like Pollywog ProdigyPollywog Prodigy, Rapid AugmenterRapid Augmenter, and Jacked RabbitJacked Rabbit all having massive potential
Still, a 4 (or 3) cost 7/7 with flying is a pretty fantastic body for its cost, and emptying your hand shouldnt be hard in Red