The Equipment costs four, is free in your opening hand, equips for three, and then gives trample and +1/+1 size too in addition to that double strike
During your turn, you may activate equip abilities any time you could cast an instant
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Enchantment - Saga War of the Last Alliance (As this Saga enters and after your draw step, add a lore counter
Combo #2: You Gain Life, They Lose Life Gain a bunch of life while Sanguine Bond, Defiant Bloodlord, or Vizkopa Guildmage is in play, making your opponents lose life equal to the life you gain
Thats why Rise of the Eldrazi is a viable card