This world-building, combined with the strength of decklists themselves (I'll get into that soon, just you wait), means that I really can't be too vexed by the relative lack of vehicles
Teammates share a health pool, work together on attacks and defense and share information in the hope of coming out on top
There are Blue decks that will prefer other board wipes, primarily because of synergies, which we'll cover later
We made Sarcomite Myr knowing one day we'd return to a Phyrexian infected Mirrodin, but we ended up using colored artifacts on the Esper shard in Shards of Alara , which prevented us from making straight-up colored artifacts in Scars of Mirrodin block (we ended up using Phyrexian mana to make colored artifacts)
Limit breaks were something else we explored for the FINAL FANTASY VII deck's theme
All permanents with daybound will be on that face when it is day, and will all transform to their nightbound side when it turns to night be having a player not cast any spells on their turn