For example, if we have 5c Sabo on the top of the life area and at the bottom we have Luffy , well activate 2c Sabo first and play out the Sabo then follow it up with activating 2c Luffy
That's pretty flexible and adds another enchantment removal spell to my spots as well as playing save the team
Having an Abrupt Decay in hand or in deck with more removal, it might be better to proactively take that pesky planeswalker, or counterspell, or Path to Exile, or any non creature card
Theres no theme or reasoning behind any of them, I just think theyre funny and low quality enough to earn recognition
Their creatures dominate yours in combat, so removing the first few is very important because you need to make it hard for them to take an aggressive posture
decks running cards like Return from the Different Dimension that bring back banished creatures