Its exactly what I want in Peasant Cube, for example
Aside from new versions of characters, WOTC also unveiled new and returning mechanics to Magic: The Gathering tabletops that will be featured heavily in the set
The other thing that is pretty amazing is that while the deck basically plays almost as much mana as spells, because it plays a bunch of Sphinxs Revelation and scry effects to dig to it in the late game, it essentially creates an interaction where all of those extra lands also draw a card and replace themselves
From all other decks perspective however the Imp is pretty unplayable
Pretty cool to see this Fraternal Exaltation here
Importantly, Azula is still attacking during the end of combat step, when triggered abilities related to combat damage from cards like Nashi, Moon Sage's Scion and Buster Sword go off