It's a Living Weapon, meaning it makes a 0/0 Germ so it can fight right away, and getting +4/+4 is great, but Batterskull can also save itself if it's about to be destroyed (and it'll make another Germ when cast again)
Yes, and because of that, you can build some very ingenious booster decks
It's similar in ways to the Naya commander Mayael the Anima, but its much more consistent as its ability to play a creature is not dependent on the creature's power
deck to the next level, then youll have to incorporate search cards
Rather than take a loss on their sealed boxes, some stores simply elected to open all their inventory and sell the single cards to try and recoup their money
1x This are the synchro monster all Karakuri decklists include