Ive struggled to keep Solemn Simulacrum in some of my Twobert designs, but in larger Cubes, especially in environments that incentivize players casting spells for six or more mana, Solemn Simulacrum is a solid card for many decks that doesnt realistically run the risk of being too powerful
This can raise its toughness when your life total is high, or set your life total to 13 if you're in dire straights
While you are limited to just doing it once per turn, so if you have multiple Pidgeot ex in play, you can only activate one of these abilities a turn, you have access to every card in your deck
What if there were some way to get some of that sweet "steal your cards" chocolate in my "here you go, this is going to be a bad time" peanut butter
Keep in mind that if you love the mechanics of the card but not keen on playing characters from an IP outside of Magic, Wizards of the Coast (WotC) will be making Magic reskins of these cards available among The List cards found in some Set Boosters, approximately six months after these Secret Lair versions are released
Windfall This three-cost uncommon sorcery is a classic often banned or heavily played during Combo Winter and is uncommon for a Peasant slot