At first, i thought that the protection effect was kinda meaningless, as in a similar way to Socuteboss it conflicted with Doll's setting the entire field face down, something very annoying considering how strong Doll is in Ghostrick decks, but then i realised that you would always have either a Vanish to protect it or a Scare which would fulfill the condition of the effect, since you can pretty much set a trap every single turn with it, Then, i realised that since it said "Card", not monster, like Socuteboss, it wouldnt even have that problem, as just having a field card, a Go-Round active, or even Night if you played that for some reason, would be enough to fulfill the conditions Overall, i am impressed, this card really solves some of the key issues of the archetype, such as being able to protect the first resources you manage to put on the field, by simply being very relatively hard to get rid off

In this mode, you play as an amnesiac character that you get to customize to your liking
The blue Pokeball symbol on the side denotes the card as a collector's item
So long as you control no other monsters, you can special summon it, something easy to do on your first turn
At launch, this card could sell for over $100
In fierce duels when I have expended my hand and my other monsters have fallen to other creatures slightly stronger than they, I have drawn him to aid me