Whether dungeon crawling cards or the D&D classes that get transposed for Magic gameplay, there are plenty of anchoring elements for D&D players to find comfort in and finally fall in love with Magic and vice versa
As you station creatures onto it, it gains powerful abilities
(The energy isnt discarded unless specified.) Damage is assigned to the opponents active Pokmon as damage counters - once it receives as much damage as it has hit points, it faints
But its statline and effect, a 1/1 that adds green mana upon tapping, is exactly the same as Llanowar Elves from Alpha
Heck, even if you become the archenemy (which you often will be), getting punched in the face for 4+ damage The face commander is busted
It also pulses out a test for Slow, giving you a free, slightly weaker version of the Repellant Passage trigger (which used to cost a stone!)