#10 Revive 27/204 Admittedly, this card at first glance seems to be lacking some of the secret sauce it takes for a card to be truly great
(It cant be blocked except by two or more creatures.) Much like Barret, Item Merchant feels too specific to really succeed
Amber: Amber Lorcana cards typically specialise in supporting your characters with healing effects and protective keywords such as Bodyguard, which forces opponents to target characters with the keyword
The core gimmick of the deck is its item cards, which can be banished to trigger increasingly powerful effects on other cards
Suddenly Im making a decision that someone wielding a sword in a dungeon might have to make, or someone piloting a 40-foot-tall walking robot might have to make
Hypnotize and Improvize are two actions that replace themselves, while Strike a Good Match, Tinker Bell, Pongo, and Lucky all give you card draw while also allowing you to filter your deck and select the optimum card for each situation