Many decks have opted for the likes of Flawless Maneuver, Boros Charm and Heroic Intervention instead, because reacting to removal is just better than baiting it out
Anyway, here are some ways Wizards can (and should) fix the FNM promo problem
She can also win the game in short order, being a combo piece in the command zone
All 12 Pokmon types (Fire, Water, Lightning, Grass, Fighting, Dragon, Psychic, Darkness, Fairy, Colorless, Dual type, Metal), three evolution stages (Basic / Stage 1 / Stage 2) in both holo and non-holo per type, 12 energy dividers (including Special and Foiled), and 4 trainer card types (Stadiums, Supporters, Tools, Items) each in holo and non-holo
If your opponents Deck has no cards in it at the beginning of his or her turn
So I decided to write an extension for Prism.js to add syntax highlight for these deck lists