Somewhere in the scene we see two giant monsters racing across the hills toward some unknown destination: Godzilla, King of the Monsters, and Mothra, a giant, benevolent, and beautiful moth
Chart shows the price of Psychic Energy #101 at the end of each month going back as long as we have tracked the item.
Stack it with [D] energy to boost its HP and power its punches
Suddenly, all that discard, land destruction, and card drawing they've used has backfired, as they find themselves at a low life due to Necropotence, with two (or less) lands in play, no creatures, and no cards in hand
This brings me to Vial Smasher, Gleeful Grenadier, as a fun typal build around
Triple Tactics Thrust X SPELL If your opponent has activated a monster effect during this turn: Set 1 Normal Spell/Trap from your Deck, except "Triple Tactics Thrust", or if your opponent controls a monster, you can add it to your hand instead