If firing off a wrath leaves you with nothing and allows an opponent with a planeswalker and the monarch to keep accumulating value unchecked, its likely better to try and deal with those threats first
Flumph Aside from being a useful card, you can have some fun with Flumph if you manage to provide it with indestructible and use Orcish Bowmasters with it to create some infinite interactions
It does work well against removal, but not working that well in combat is a an issue
Gallifrey Falls // No More I love cards with dual affects, and if you have enough mana, you can maximize Gallifrey Falls / No Mores two sides by fusing it to make a great one-sided board wipe
Analysis The Special Illustration Rare holographic pattern displays well with vivid colors and no visible scratches, clouding, or delamination
And, quite obviously, if Ursula needs to make a choice, players make that choice together and resolve it as if she had done it