Look through the shrink wrap for any gap between the tab and the box top
There are two objectives when playing Exodia: stalling your opponent and fetching cards
Themes leaned into high-impact battles, legendaries, and flashy mechanics over slower evolution strategies
If the level had been, say, 50 or something, that would have been a lot more understandable, it would have made these cards invaluable in the late game, where you WILL be needing them, but apparently, that would help you too much
Trample Whenever a source you control deals noncombat damage to an opponent, this creature deals that much damage to target creature or planeswalker that player controls
When you attack with the Legendary Dragon, you can choose two modes but they have to target a different player for each mode chosen