In Bloomburrow, the very essence of the Valley is under siege by untamed elemental forces, casting the fate of this realm onto its tiniest guardians
The goal is to use Energy Stream to build up to Steelix's massive Gaia Crush attack
Cards like "Double Summon" or "Time-Tearing Morganite" can also be used to emphasize this further
You can make a deck that revolves around the number of humans you have in play, and for that, youll need many cards that create human tokens or care about you having humans
In addition, the deck contains several other Fusion monsters, which are mostly accessed through Super Polymerization
Wrap Up Curse of Inertia | Illustration by Jasper Sandner I cant say that these decks are great or even fun in all cases, but curses can provide a kind of alternate storyline to the way Commander games usually go in the right group (usually a more casual space)