The goal is to make as many 0/1 black Wizard tokens that ping our opponent whenever we cast a noncreature spell, hopefully find Kuja, Genome Sorcerer to make even more Wizards, eventually flip to double our Wizard damage, and then burn our opponent out of the game by casting a bunch of cheap card-draw, burn, and removal spells
2/3 Cecil, Redeemed Paladin Legendary Creature Human Knight Lifelink (Damage dealt by the creature also causes its controller to gain that much life.) Protect Whenever Cecil attacks, other attacking creatures gain indestructible (Effects that say "destroy" don't destroy that permanent
It clearly is a pushed card given the easiness with which the Cascade decks can hit their little combo
Every player who finishes all the rounds gets 2 play booster packs 3-0 teams get 6 play booster packs
Muted backgrounds, who
It circumvents lots of protection spells, such as Heroic Intervention and Selfless Spirit, and prevents cards like Second Sunrise and Agadeem's Awakening from rebuilding boards