Theres also Giant Opportunity, a green sorcery that creates a 7/7 green giant if you sacrifice two Foods, essentially simulating what happens if you eat two magic beans
Attacking creatures with equal (or higher) power to the blocking creatures defense will cause the blocking creature to die
To increase the chances of drawing key cards during play its most common to have exactly 60 cards and run 4 copies of important cards
Heres an example of what a mobile board state looks like: Lands go left, artifacts and enchantments go right
Cards in other languages will also be registered in the card deck, so you can enjoy a more varied collection
Enchantment Necrosynthesis Enchant creature Enchanted creature has "Whenever another creature dies, put a +1/+1 counter on this creature." When enchanted creature dies, look at the top X cards of your library, where X is its power