If a permanent enchanted with an Aura that has totem armor would be destroyed by multiple state-based actions at the same time (most likely because a creature with deathtouch has dealt damage to that creature greater than or equal to its toughness) totem armor's effect will replace all of them and save the creature
Instead, it only gains flying when you lose life during the turn (and gains vigilance too)
For your first few drafts, just take the card that looks the most interesting and powerful to you and don't kill yourself over the details (that part comes later in your drafting career)
Living Death is always really fun to resolve, and its a boardwipe thats increasingly easy to make one-sided
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Removing artifacts can help support a commander like Ich-Tekik, Salvage Splicer, or trigger a card like Fangren Marauder