Destroying three lands and having a big creature in play is a way to get ahead, and you can turn excess lands into beaters, too
Archetype of Courage Archetype of Finality and Archetype of Courage are clearly the worst of the pack, and Courage wins by a small margin
Unfortunately, a 6-mana 2/7 isnt hard to answer so its a fragile card to build around in any meaningful way
The origin of the theory that only about 11 copies exist comes from contemporary eyewitness records stating that WotC manager Andrew Finch mentioned so at the 1999 Tropical Mega Battle venue, but CGC has not proven that the actual number produced was exactly 11
Vein Ripper When you stare across the board at a ward cost like the Vein Rippers it makes you tear your hair out
Myriad does its job well in a multiplayer format like Commander, depending on the incentives you have for attacking