II Each opponent discards a card
Cards that make duplicate, extra, or double the tokens abound here, so if you can build something to take advantage of that excess while surviving through the turns when your stuff is a bit durdly and slow, you will have a powerful deck that can bide its time and then pop off
But, like with all of these cards, putting two situational effects together really does make for a significantly better card, as the situations where you can use that card are drastically increased, even with a card that has two incredibly situational options
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Thats not to mention the prospect of having access to Illuminor in the Command Zone
Moraug, Fury of Akoum is a six mana Red 6/6 that gives you Creatures +1/+0 for every time theyve attacked that turn., Then, whenever a Land enters under your control, if its your main phase, theres an additional combat phase after this phase