During the End Phase, if a face-up "B.E.S." monster(s) you control was destroyed and sent to the GY this turn while this card was face-up in your Spell & Trap Zone: You can Special Summon 1 "B.E.S." monster from your Deck
They can really take off, however, with some help from special creatures like Bartz And Boko, Sazh Katzroy, and Traveling Chocobo (not the super-expensive serialized version)
If you liked keeping the pressure on with cheap creatures and combat tricks in Magic , Cindra is a great entry point into Flesh and Blood
Luckily, you can build good decks with relatively few SR and UR cards, with the bulk of your cards consisting of N and R variants
The fact that it can create tokens to sacrifice to itself makes it very self-sufficient, meaning you can slot Fountainport into any deck
Sure, it may be fun to completely dominate the game as fast as possible, but it comes with a couple of down-sides, as it tends to get stale after a while, as well as not being as fun overall when compared to a slower and more intense game