If you want to outsmart your opponent and win the game slowly but surely, youll want to consider playing a control deck
Teferis Moat is one such example where the reference is quite clear, although it puts a different spin on things by caring about the color of creatures that want to attack you
Its pretty common to play this on turn three before you play your land for the turn to ensure it works, and it can contribute a fair bit of damage in the early turns, too
Taking the core rules of Magic, and slightly tweaking the rules really opens up the game to a whole world of deck types, crazy combos and otherwise useless cards seeing a tonne of play
Equipped creature gets +1/+1 for each soul counter on this Equipment and is an Assassin in addition to its other types
Beyond featuring beloved characters, a good card draw nets you plenty of early synergy particularly as Equipment is based around attraction