his ultimate at -6 creates a full party of creature tokens with powerful and relevant abilities
In Pioneer and Historic, we also have Ajani's Pridemate and a bunch more support for this deck, so I can definitely see something taking shape there too
Though, as players have gone about filling out their collection of virtual cards, the Mew card and the conditions required to unlock it have been discovered
Lands (22) Spells (38) 2 Brainstorm 4 Counterspell 4 Force of Will 4 Accumulated Knowledge 1 Impulse 1 Capsize 3 Intuition 4 Merchant Scroll 4 Donate 4 Illusions of Grandeur 4 Sapphire Medallion 3 Fire Sideboard The combo of Donate + Illusions of Grandeur seemed over the top in those days, giving you a twenty life boost and saddling your opponent with a liability that would rapidly become unwieldy (and take twenty life points with it when they couldnt keep up)
Things are better with Jens on your side, and there are not many cards that can create that wince without being very good
(Each deals damage equal to its power to the other.) Scurrids to climb the tower, cervins to cross the stadium, and turtles to win the game. Quandrix Mage Tower tactics Illustrated by Lorenzo Mastroianni Standard Legal Alchemy Legal Pioneer Legal Historic Legal Modern Legal Brawl Legal Legacy Legal Comp