Flash also makes this a viable two drop should you need to take out some early aggression or simply apply some pressure
The old token system previously required for trades is also being removed, with shinedust now set to be the required item for trading
Concealed Cards let you discard an Energy from your hand once per turn to draw two, a consistency engine that had nothing to do with being a Water deck, which is exactly why it turned up everywhere
Philosophile42 had a different take: Why not just tap down with an enchantment
We do a lot of future forecasting in Studio X, and our people were saying that given enough time, they believed Draft Boosters would stop being a thing
Most often, this just means youll get two of whatever monstrous atrocity of a creature youre casting, but with some setup you can get some truly epic stack shenanigans going