Do you play fogs in your Commander decks
The Orochi egg Forest is also very well done, with the eggs as the focal point of my eyes
Weakness: Grass (x2) Resistance: none Retreat: 1 #171 Zoroark - Darkness - HP120 Stage 1 - Evolves from Zorua [C] Double Claw: 40x damage
Mega Sharpedo ex has appeared once before back in the XY era, and much like its predecessor, this new version arrives with plenty of bite

Token Effort View on Archidekt Commander (1) 1 Marneus CalgarMarneus Calgar Creatures (25) 1 Adeline, Resplendent CatharAdeline, Resplendent Cathar 1 Battle Angels of TyrBattle Angels of Tyr 1 Burakos, Party LeaderBurakos, Party Leader 1 Clarion SpiritClarion Spirit 1 Deekah, Fractal TheoristDeekah, Fractal Theorist 1 Doomed ArtisanDoomed Artisan 1 Dreadfeast DemonDreadfeast Demon 1 Ethereal InvestigatorEthereal Investigator 1 God-Eternal OketraGod-Eternal Oketra 1 Hoard RobberHoard Robber 1 Malcolm, Keen-Eyed NavigatorMalcolm, Keen-Eyed Navigator 1 Marching DuodroneMarching Duodrone 1 Monastery MentorMonastery Mentor 1 Nadir KrakenNadir Kraken 1 Overseer of the DamnedOverseer of the Damned 1 Pitiless PlundererPitiless Plunderer 1 Requiem AngelRequiem Angel 1 Sai, Master ThopteristSai, Master Thopterist 1 Space Marine DevastatorSpace Marine Devastator 1 Spiny StarfishSpiny Starfish 1 Teysa, Orzhov ScionTeysa, Orzhov Scion 1 Thalisse, Reverent MediumThalisse, Reverent Medium 1 The Council of FourThe Council of Four 1 Ultramarines Honour GuardUltramarines Honour Guard 1 Zhentarim BanditZhentarim Bandit Artifacts (12) 1 Bucknard's Everfull PurseBucknard's Everfull Purse 1 Citizen's CrowbarCitizen's Crowbar 1 Crowded CryptCrowded Crypt 1 Druidic SatchelDruidic Satchel 1 Gilded PinionsGilded Pinions 1 Horn of ValhallaHorn of Valhalla 1 Idol of OblivionIdol of Oblivion 1 Noble's PurseNoble's Purse 1 Replicating RingReplicating Ring 1 Shorikai, Genesis EngineShorikai, Genesis Engine 1 Thieves' ToolsThieves' Tools 1 Wand of OrcusWand of Orcus Enchantments (6) 1 BitterblossomBitterblossom 1 Court of GraceCourt of Grace 1 Legion LoyaltyLegion Loyalty 1 Monologue TaxMonologue Tax 1 Search the PremisesSearch the Premises 1 Smothering TitheSmothering Tithe Sorceries (11) 1 Banishing SlashBanishing Slash 1 Crush of TentaclesCrush of Tentacles 1 Finale of GloryFinale of Glory 1 GildGild 1 Gone MissingGone Missing 1 Grim BountyGrim Bounty 1 Kirtar's WrathKirtar's Wrath 1 Martial CoupMartial Coup 1 Not ForgottenNot Forgotten 1 Pirate's PrizePirate's Prize 1 Pointed DiscussionPointed Discussion Instants (8) 1 Access DeniedAccess Denied 1 Bake into a PieBake into a Pie 1 Confirm SuspicionsConfirm Suspicions 1 Fake Your Own DeathFake Your Own Death 1 Grand CrescendoGrand Crescendo 1 Renegade's GetawayRenegade's Getaway 1 Spell SwindleSpell Swindle 1 Szat's WillSzat's Will Lands (37) 1 Castle ArdenvaleCastle Ardenvale 1 Field of the DeadField of the Dead 1 Foundry of the ConsulsFoundry of the Consuls 1 Gargoyle CastleGargoyle Castle 1 Havengul LaboratoryHavengul Laboratory 4 IslandIsland 1 Memorial to GloryMemorial to Glory 1 Moorland HauntMoorland Haunt 6 PlainsPlains 4 Snow-Covered IslandSnow-Covered Island 6 Snow-Covered PlainsSnow-Covered Plains 4 Snow-Covered SwampSnow-Covered Swamp 5 SwampSwamp 1 Treasure VaultTreasure Vault The Bare Minimum Normally I gloss over the basics like ramp and removal, but the limitations on this deck mean we're reaching even for the most basic of effects

Assuming you have a sacrifice outlet, Woodfall Primus into Melira, Sylvok Outcast (or anything else that lets Primus come back while eliminating the -1/-1 counter) will dominate a battlefield