As of this writing, the missions and rewards for the Fire Pokmon Mass Outbreak event are as follows, though note that the event details are subject to change without warning, according to a news release
WARP IS DESIGNED FOR 1V1 MAGIC While I do want to talk about the effect of Warp on eternal formats like Commander, I want to stay for now talking about 1v1 Magic, because I feel like Warp was designed with that in mind, and in a lot of ways, its an admirable attempt at making higher mana value cards and synergies that require multiple cards relevant
Card Set(s) -The Three Captains-[ST-10] CARD VIEW ST10-010 | SR | CHARACTER Trafalgar Law Attribute Slash Block icon 2 Effect [Blocker] (After your opponent declares an attack, you may rest this card to make it the new target of the attack.) [On Play] DON
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Gains 300 ATK during your opponent's Battle Phase only
Acrobatic Maneuver and Settle Beyond Reality are some of the best examples of this, but even something as minor as adding a +1/+1 counter through Otherworldly Journey can come in handy when spread across several creatures