During design, all that was needed to transform a Werewolf was having two spells cast in the turn, even if one was cast by you and one by your opponent
Despite that, it has gone underplayed since it was printed in Duskmourn: House of Horror
Szarekh, the Silent King The problem with Szarekh, the Silent King is that needing to attack is a really slow trigger condition and one that you can only do once per turn
This cards second ability lets you arm your knights while its first ability rewards you for sending them to battle
The Seriema can find a legendary creature and put it in your hand each time it arrives, but it can give tapped legendary creatures you control Indestructible
Using card sleeves ensures your cards remain in mint condition, preserving their appearance and value