Check out all the newest cards in the Commander (2021 Edition) Card Image Gallery, as well as the extended-art versions of Commander (2021 Edition) cards available in Collector Boosters over in the Strixhaven: School of Mages Variants Card Image Gallery
It suggests the best 40 card deck for you based on Draftsim's card ratings
If you're excited to see and play with them in game, then good news: Prerelease events at local WPN game stores near you are your first chance to begin assembling your crew
It's a tall order, but getting both Vault Doors into play would mean all of your locations and characters would have +2 resist, and that would be an incredibly difficult thing for your opponent to overcome
I think its better than Harmonize, though, as even getting just two cards back, youll often grab a protection spell and a removal spell, which is a really good combo
Skills a strong commander should have: they should be cost efficient / cheap and/or easy to cast they should have good stats for their costs they should have as many good effects as possible they shouldn't have any ot to many downsides they should have a high/good coloridentidy they can break parity in some kind of way they have inpact as soon as they enter the board (either they have haste, or a good ETB- or static-Effect or they have triggered ability) Commanders from Tier 0 to Tier 4 are commander who can be easily broken with specific cards