Energy cards power a Pokmons attacks
At the beginning of your end step, create a green Ooze creature token with "This token's power is equal to the number of card types among cards in your graveyard and its toughness is equal to that number plus 1." At the beginning of your end step, create a green Ooze creature token with "This token's power is equal to the number of card types among cards in your graveyard and its toughness is equal to that number plus 1." Creature - Ooze Ochre Jelly Trample This creature enters with X +1/+1 counters on it
This makes it easier to keep up with the hobby in a way that isnt an option for digital TCGs
You're also preventing actions, items, songs, and locations from being much of a factor unless they're already in your opponent's hand
While this may sound cynical, its a complaint that can only be made because the lack of true retrospective humility stands as the only glaring blind spot in what was an otherwise joyful and wonderful event to be a part of
Although the ability to equip your opponent's monsters requires the monster to be Fusion summoned, something that without an archetype-specific Fusion card is a little more difficult to pull off, its worth the hassle: the deck relies on having fewer life points than your opponent, while its effect to equip your opponents monsters cant be negated if this condition is fulfilled