The viability of playing this card at any phase in a match makes it beloved and widely used
The formula is essentially talk, duel, save, duel someone else, save, and repeat
Tuktuk Rubblefort With the small inconvenience that it's not colorless and it costs 1 extra mana, Tuktuk Rubblefort is a better version of Crashing Drawbridge as you dont need to wait a turn to give your other creatures haste
Finally, pick which player will go first
Thats not the bulk of its power, but a meaningful addition with a great payoff for go-wide lands decks playing Field of the Dead and other Awaken the Woods for bonus synergy
The next most fun you can have is donating beneficial effects to them, disincentivizing them from attacking you while you gain life and draw cards from Zedruus triggered effect