Helitrooper's last ability reduces only the amount of generic mana you pay for equip abilities that target Helitrooper
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Even in a "bad" use case, if a player has three to five creatures in play, they can give each of them trample, vigilance, and a +1/+1 counter to push damage through
I think thisll be better in non-Voltron builds, personally you can already make a player lose the game with combat damage in Voltron
Overall, while Bartz and Boko isnt enough to make Birds a contender in Commander on its own, its a great step in that direction
Even if all you do is Sapphire Coil into small Sisu or Brawl, youre killing more things than you could before