Invalidating a planned defense thanks to being a Wonder enabler
If they do, slappage is happening
I'd start out with one or two tutors that can get your wincons, but if you start working your way up the power scale, having more will be necessary for keeping up with your pod
Cultivate and Skyshroud Claim are more expensive options that provide additional value, all of which are found in abundance in Commander
(2017-03-14) If you somehow manage to cast Explore when it's not your turn, you'll draw a card when it resolves, but you won't be able to play a land that turn
Shift allows the four cost card to be deployed for only three ink, Evasive makes him difficult to challenge, and Challenger +3 gives him a boost when he's on the attack