The decks main strategy focuses on legendary creatures and artifacts, allowing you to recreate iconic moments while maintaining a competitive edge
It taps to gain life with nothing else needed equal to the Elf count
It also had the advantage of being more elegant than its mirror card Undermine, as it was a simple combination of Healing Salve and Counterspell for the combined price of both of them, and while the strength of the colors meant the ranking here goes the other way, Absorb shows how it's more important to get what you need rather than what is technically more valuable
Alice won't have a hard time getting up to ten Strength in this deck thanks to Ariel, Whoseit Collector , who can quest multiple times in a turn as long as you have items to play, and can give her Strength to Alice each time she does it.You only have to play two items with both Ariel and Alice on the board in order to quest for a total of eight lore in a single turn
That aside, I still think that Everybody Lives
Even better, instead of just putting two +1/+1 counters on one of your creatures, she puts two of those counters on all of your creatures