Set 12 Wilds Unknown Set 12 was officially named today as Wilds Unknown
That keeps gameplay and decks fresh by taking a lot of cards out of the play pool
Sapphire Steel is built around the Hero synergy, one I actually think has potential, but more in the Amber Steel deck
Item decks didnt really come together in The First Chapter, though they were fun to play around with
The most highly prized among the collection is the Enchanted Rare variant of Aurora, Dreaming Guardian, a Sapphire card from The First Chapter that sees Aurora conjuring powers in her sleep
3 Captain Hook - Forceful Duelist 1 Maleficent - Uninvited 2 Beast - Hardheaded 3 Maleficent - Sinister Visitor 2 Goons - Maleficent's Underlings 2 Ransack 2 Mufasa - King of the Pride Lands 3 Mickey Mouse - Detective 1 Grab Your Sword 2 Simba - Rightful Heir Sapphire/Steel was the ink combination I played for all of The First Chapter, so it will always hold a special place in my heart