It's easy for people to learn, but it holds a lot of complexity for hardcore fans
We really like the whole vibe, but in terms of actual abilities, they feel as though they fall a bit short
Culling Ritual is a board wipe that I have to remember hits all nonland permanents of mana value 2 or less instead of just artifacts, which is what it historically clears due to the best mana rocks all meeting that criteria
Sam generates Food tokens to gain life, then Frodo is tempted by the Ring as you consume them, with each of the Partner cards feeding into a cycle
Now there are Universes Beyond sets in Standard, Magic: The Gathering Foundations has its own long legality window and the rotation calendar is not where your brain left it
Your goal of the game is to collect 20 lore (points) before the other players