5 Blue-Black-red Grixis The best decks for blue, black, and red Treasure are ones that also focus on pirate creature types, which are full of cards that also create Treasures
Make an indestructible counter, proliferate it, and move it
Each of these changes was originally met with skepticism, and some lasted more than others
The Foundations design team asked everyone at Wizards, "what existing cards got you excited most about Magic ?" It took all that data and found the reprints that it felt would make the most exciting set
It can't be countered, gives you an extra turn, and shuffles back into your deck if it's somehow put into your graveyard
Hydro-Man spent over a year with "become an Island" text until, near the end of the process, our kindly editor reminded us that would cause him to lose all other abilities, which causes numerous weird rules interactions