This is a powerful deck that's a blast to play
Dour Port-Mage This two-drop 1/3 mono-Blue dork is next
While we can win the game just by attacking with a ton of hasty balloon tokens, we can also win without attacking at all thanks to Kambal, Profiteering Mayor, Elas il-Kor, Sadistic Pilgrim, and Funeral Room // Awakening Hall, which can drain our opponent out of the game directly as our tokens enter or as our Balloon tokens sacrifice them on our end step
Ahoy Mateys' other commander, Don Andres, Renegade, focuses too much on theft to be effective as your commander
I really dig the art
They can temporarily keep benched Pokemon safe from attacks, which is useful if you're in the midst of building your Blastoise ex